This is a wood carving of a coqui, a small frog that lives in Puerto Rico and late at night you can hear them everywhere. they are called coqui because the noise they make sounds like "coqui." People don't believe me but they do say coqui.
On the wood carving it says "Returning Home Coqui."
This is Teostra, a fire demon Dragon/Leon, well at least that's what the Japanese call them in the game of Monster Hunter 2. I painted this for my art history project. This represents a mythical creature and the mythical creature can be from a game that has already been made.
Teostra Acrylic Paint
In this blog I will add some 3D Art Work, sketches, Photographic Drawings, Graphic Design Art Work, and more.
Tuesday, December 14, 2010
Tuesday, November 30, 2010
Walker Mech
My reference so I can do my model.
For this project I'm gonna do something that I've never done only in a week and a half. I'm going to do an entire model in 3D, UV and texture it. So I'm going to prove myself that I can do this. I'm going to push myself to the limit. I will post the rough draft of what I'm doing and when I'm done.
Day 1
I found a lot of reference and I had some textures that could help me to finish my project. So far as I know, the artist of this walker is Mike Doscher. He has his own blog at http://mikedoscher.blogspot.com/ and his own web page. http://www.doscher-design.com/
I like the way he creates the environment and some hard surfaces, so if you like the way I'm modeling his walker gunner go and see for your self where I got the reference.
In 12 Days I was able to model this based on the images and here is my result of the model. The first 3 days I really didn't know what to do. I was scared and nervous because this was the first time I modeled a hard surface and it looks like a Transformer. But after I sat down with my professor and explained that really didn't know what to do, he showed me some techniques and I started from there. And I finally finished, I'm so happy and glad that I finished and finished it in time.
Before The Editing
After Editing
Final Color Map
Final Speculate Map
The Model
Color Map
AO
Speculate Map
U.V.
Render Views
Sunday, November 21, 2010
Buoy Texture
Final Buoy After Editing
This Buoy was modeled by Joe Gardner. But I did the UV and textured it. The Model has 2677 faces, and it took me four days and nights. And this is the Final Buoy with all the editing that I needed.
Color Map
Speculate Map
Normal Map
A.O.
U.V.
3D Views After Editing
Final Buoy Before
This Buoy was the original Buoy that I had, but after I got evaluated I changed it to a cleaner and nicer texture.
UV
Color Map
Speculate Map
A.O.
Normal Map
3D Model Views
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